Department:
3D Animation + Visual Effects
Location:
Vancouver, Canada
Status:
Contract
# of Positions:
1

Work at VFS

There is no such thing as an ordinary day when you work at Vancouver Film School. It’s a creative and fast-paced environment where you’re part of recruiting and educating the next generation of actors, filmmakers, video game developers and creative thinkers. Our unique culture is all about celebrating the pure passion and unwavering perseverance of our students as they go through their own amazing personal journeys towards a career in the entertainment arts. Constantly evolving and updating to meet industry demands, VFS believes results matter, and that extends from our classrooms and experienced faculty to our hard-working marketing, admissions, and support departments — and well beyond. If you’d like to join our team, simply browse the open positions below. If none of them seem to fit your particular skillsets, but you think you belong at VFS, apply here. We can’t wait to hear from you.

Job Scope

Reporting to the Head of Department and the Mentorship and Industry Relations Lead, the Industry Mentor is responsible for guiding and supporting students through their final six months of study - the development of their final projects. In collaboration with full-time instructors and VFS staff, the Industry Mentor sets goals and priorities that are realistic and relevant to students’ project and career goals. As an industry expert they will provide both creative and technical direction as well as hands-on support to help students achieve their project goals. In addition to one-on-one mentoring the Industry mentor will also teach advanced lesson(s) in their area of specialty.

Course Details: 21 hours per term, 7 week term cycle, 3 hour class meeting each week.

Core Responsibilities

• Exercise superior communication with students, staff, other mentors, and instructors regarding student projects.
• Per departmental and VFS standards assess students’ progress by providing consistent feedback, recording attendance, and grading major project reviews.
• In collaboration with other mentors and senior instructors, set realistic creative and technical goals and priorities during class and in Shotgun.
• Work closely with the Head of Department and the Mentorship and Industry Relations Lead to ensure course curriculum is accurate, up-to-date in Moodle (our curriculum management system), and communicated to students in a clear and concise manner.
• Develop and deliver one advanced workshop per term in the Industry Mentor’s area of specialty that is relevant to entry-level positions.
• Assist students in troubleshooting problems.
• Appreciate, display, and promote the collaborative nature of the program.
• Perform new duties as assigned by your Head of Department and/or Mentorship and Industry Relations Lead.

Job Qualifications

• Post-secondary certificate, diploma, degree in software certification where applicable plus 3 years of industry experience or minimum 10 years of industry experience.
• Experience working with and teaching students is advantageous.
• Ability to lead technical workshops, lectures, and seminars.
• Excellent communication, organizational, time management, and interpersonal skills.
• Critical thinking and problem solving skills.
• Experience using Shotgun an asset.