Sound Design

 

On-Campus Workshops

 

Learn the basics of post-production sound design for film, TV, & games.

Whether you have prior training in a related field or no experience at all, our entry-level workshops have everything you need to take meaningful steps towards portfolio development for post-secondary study and your dream career.

These workshops are designed for anyone wanting to gain a basic understanding of post-production sound design.

 

*Upon successful completion of either of these CONNECT workshops, the cost can be deducted from any full-time Advanced Production program tuition at VFS. Only one discount may be applied. Contact a VFS Advisor for eligibility.

**Students must confirm they are at least 16 years old at the beginning of the workshop in order to register.

***Please note that courses may be cancelled at any time due to low enrolment. Upon cancellation, registrants will receive a full refund.

 

If you have any questions, please contact: [email protected]

 

FAQ Page

 

Sound Design: Intro to Pro Tools (On-Campus)

Looking to get started in Sound Design? Jump into this two-day workshop where you will gain a basic understanding of Pro Tools – a digital audio workstation – in an exciting hands-on experience. By the end of the workshop, you will be able to set up a Pro Tools session and understand the basics of sound mixing.

 

  • Acquire a beginner’s knowledge of Pro Tools.
  • Learn the different functions of Pro Tools in the context of post-production audio for film & TV.
  • Master how to set up, record, edit, and import audio into a Pro Tools session.

 

 

  • Basic knowledge of Mac operating system

 

Students are not required to have any previous training or experience.

Course Details:

Dates: Sat & Sun, January 18 -19 & 25 - 26, 2025

Duration: 4-day workshop, on-campus

Time: 10:00 a.m. – 1:00 p.m. PST

Location: VFS Sound Design campus: 400 W Hastings St, Vancouver, BC

Cost: $250

 

Register Now

 

 

 

Sound Design: Intro to Game Audio (On-Campus)

This 2-day workshop will introduce students to key concepts and workflows in building audio for video games. Students will gain an understanding of how game audio pipelines work through hands-on learning and gain experience with the current tools used in the industry.

 

  • Understand the key concepts of game audio and how they differ from other audio industries.
  • Understand the workflow and basic pipelines of the game audio world.
  • Acquire a beginner’s knowledge of audio implementation and middleware tools (software) used in game audio.
  • Gain knowledge of a game engine and how game audio works within the context of the engine.

 

 

 

Students are not required to have any previous training or experience.

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