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Vancouver Film School
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Programs
Advanced Production Programs
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3D Animation & Visual Effects
Acting for Film & Television
Animation Concept Art
Classical Animation
Digital Design
Film Production
Game Design
Makeup Design for Film & Television
Programming for Games, Web & Mobile
Sound Design for Visual Media
Writing for Film, Television & Games
Preparatory Programs
Acting Essentials
Acting Essentials - Evening & Weekend
English for Creative Arts
Foundation – Animation
Foundation - Design
Foundation Visual Art & Design
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BCIT
Regent's University London
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Royal Roads University
BIMM/MetFilm
3iS Paris
University of the Fraser Valley
University of the Arts London: LCC
Kwantlen Polytechnic University
OCAD University
Centre for Digital Media (CDM)
Virtual Production Program
Virtual Art Department Content Creation (online)
Short-Track Studies
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Overview
Seasonal Programs
International Summer Intensives: May 24 - June 26 (on campus)
Summer Intensives: July 6 – August 14 (on-campus)
Animation | Short-Track
Intro to Maya: July 7 - August 18 (online)
Intro to Character Design: June 4 - July 16 (online)
2D Animation: July 29 - Sept 16 (online)
Acting for Film & Television | Short-Track
Script to Screen: August 5 - September 23 (on-campus)
Voice Acting: July 8 - July 29 (online)
Voice Acting 2: July 16 - August 6 (on-campus)
Digital Design | Short-Track
Intro to Motion Graphics: July 8 - August 19 (online)
Film Production | Short-Track
Intro to Directing: July 2 - August 13 (online)
Intro to Directing: July 8 - August 19 (on-campus)
Intro to Cinematography: August 5 - September 16 (online)
Intro to Producing: July 7 - August 18 (on-campus)
Intro to Documentary Filmmaking: July 28 – September 8 (on-campus)
Game Design | Short-Track
Game Design Fundamentals: August 4 - September 22 (online)
VFS Game Design: VFX for Video Games: July 15 – August 5 (online)
Intro to Game Design: Unreal Engine: June 20-21 & 27-28 (online)
Intro to Unity Game Engine: June 13-14 & 20-21 (online)
Building a Board Game: May 20 - July 8 (on-campus)
Intro to Blender: June 3-24 (online)
Sound Design | Short-Track
Animation Sound Design With Pro Tools: June 27-28 (on-campus)
Writing for Film, Television & Games | Short-Track
Screenwriting Fundamentals: July 9 - August 20 (on-campus)
Stand-Up Comedy - September 8 - October 27 (on-campus)
Intro to Writing for Video Games: July 7 - August 18 (online)
TV Pilot 1: July 7 - August 18 (on-campus)
Intro to Animation Writing: August 12 - September 2 (online)
Foundation Visual Art & Design | Short-Track
Intro to Storyboarding: July 23 - Sept 10 (online)
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World Cup: Beyond the Pitch - June 19-25
All Access Pass: 3D Animation & Visual Effects - July. 11, 2026
In-Production Bootcamp: Make a Microdrama - July 11-12, 2026
Info Sessions - Film Production - July 21, 2026
Info Sessions - Digital Design - July 28, 2026
Discovery Info Session - August 27, 2026
Online Program Previews
Makeup Design for Film & Television - July 7, 2026
Sound Design for Visual Media - August 18, 2026
Online Industry Talks
Overview Page
In-Production
THE BLOG
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THE BLOG
Apply graphic design principles to enhance your film and video projects
Develop professional-level lighting skills for film and animation
Create immersive VR environments using industry-standard tools
Vancouver Film School alumni film ‘The Beanstalk’ dominates at Independent Horror Movie Awards
Combine programming and creativity in game development projects
Learn motion graphics techniques that set your digital design portfolio apart
Build your first game level using Unreal Engine in game design school
Understanding the role of producers in film & TV: skills taught in production courses
VFS Acting alum Adam DiMarco delivers a powerful performance in ‘Overcompensating’
Essential skills needed for success in game design: from coding to art direction
Creating special effects makeup vs. digital effects: skills needed for both fields
Using Pro Tools and industry-standard audio equipment in sound design education
How to develop character design skills for animation and game development
How to create an interactive portfolio for digital design and VR/AR development
How to effectively use Adobe Creative Suite in animation and digital design
How to choose between VFS’s 3D Animation, Classical Animation, and Animation Concept Art programs
How to master Unreal Engine and Unity in game design programs
How to build a game programming portfolio that impresses employers
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