Game Design

 

Online Workshops

 

Learn new skills for your portfolio and career development.

Whether you’re looking to learn the basics of Unity with our introductory workshop or enhance your knowledge with our advanced workshop, VFS CONNECT has everything you need to elevate your game design skills.

Cost:

$250

Workshop Duration:

4-day course, Saturdays & Sundays, 10 a.m. – 1 p.m. PST

Location:

Online

Prerequisite:

See each individual course.

 

**Students must confirm they are at least 16 years old at the beginning of the workshop in order to register.

**Please note that courses may be cancelled at any time due to low enrolment. Upon cancellation, registrants will receive a full refund.

 

If you have any questions, please contact: industryworkshops@vfs.com

Intro to Game Design: Unity Boot Camp (online)

Learn about the exciting world of making games inside the Unity 3D game engine in this intensive introductory course, perfect for anyone looking to get into game development. Begin by learning about using C# inside Unity 3D. You will then delve into game creation by modifying and extending C# code provided by the instructor. By the end of this intensive workshop, you will have created a playable game in Unity 3D.

Learning Outcomes - Participants will:

  • Understand the basics of C# programming language inside the Unity 3D game engine.
  • Understand how to navigate and work within the Unity 3D game engine.
  • Understand how to create and modify scripts inside the Unity 3D game engine.
  • Create and deploy a playable game in Unity.

Requirements:

  • Latest version of Unity 3D
  • Computer with dual monitors (recommended), microphone, and camera (optional)
  • Stable Internet connection

Prerequisite:

None

 

January 8-9 & 15-16, 2022 – **ONLINE workshop**

Register Now

 

Advanced Unity Boot Camp (online)

VFS presents an advanced online training workshop that further explores the fundamentals of using Unity to develop projects and games. This workshop will explore how to use lighting and post-processing systems, as well as teach you how to implement and use the new Unity Input System. By the end of this workshop, you will have created a simple 3D Platform with basic AI Enemies to showcase or use as a portfolio piece.

This workshop requires that students have prior knowledge using the Unity 3D game engine, either through having taken previous Unity workshops at Vancouver Film School (or elsewhere) or self-taught. Students are expected to be comfortable navigating and using most features of Unity to create a simple game.

Learning Outcomes - Participants will:

  • Apply basic lighting settings – such as baked lighting, dynamic lighting, and shadows – to your Unity project.
  • Explore post-processing systems in Unity.
  • Utilize the new Unity Input System.
  • Explore advanced animation usages and fundamentals of artificial intelligence (AI).
  • Create a simple 3D Platform with basic AI Enemies.

Requirements:

  • Latest version of Unity 3D
  • Computer with dual monitors (recommended), microphone & camera (optional)
  • Stable Internet connection

Prerequisite:

An intermediate knowledge of Unity.

 

May 28-29 & June 4-5, 2022 – **ONLINE workshop**

Register Now

 

Credit: Luca Cresciullo, Matthew Hoi-Broad, Max Bottega, Nicolas Delgado, Saige Baker & Tyler Spink; VFS Game Design alumni, 2019 | Full credit