The Assassin’s Creed video game franchise launched nearly 10 years ago, becoming one of the most recognizable game titles of all time. And while it took a decade for a film to be mined from the exciting material, yesterday Assassin’s Creed, starring Michael Fassbender, hit theatres.
The reviews have certainly been mixed, and the film has sparked a familiar debate over whether or not video game adaptations can successfully crossover to the big screen. These are, after all, entire universes that players have the opportunity to interact with for much longer than ninety minutes. Perhaps it’s that there is much more of a focus on maximizing the appeal of the brand than there is on storytelling — a pitfall that’s not only limited to video game adaptations. Whatever the reason, we still can’t wait to see it. The cast alone is worth the price of admission and the visual effects and action sequences look incredible.
Congrats to grads from 3D Animation + Visual Effects for their work on the film. They are:
Alvaro Gasco Jaraquemada (CG Artist)
Joao Bogossian (Compositor)
Jagdeep Saggu (Compositor)
Jeremy Ezekiel Penker (Compositor)
Along with Assassin’s Creed, Passengers, starring Jennifer Lawrence and Chris Pratt, made its way to theatres yesterday. The premise of this sci-fi drama is not unfamiliar, but there’s a twist in the narrative — playing out in the second half of the film — that has many people upset. We won’t spoil it here, but you should definitely Google it if you’re interested in learning more.
What would you do if you woke up 90 years too soon from a pod on a space shape? We’d definitely hit the rations department and the space bar.
Congrats to Noel Wright (Compositor) and Michael Stewart (Digital Compositor) for their contribution to the film. It looks stunning!
*If we've missed any alumni in this post, please email us at firstname.lastname@example.org and we'll be happy to update!