VFS Game Design, Sound Design & 3D students nominated for Best Student Project at 2021 Unity Awards

‘Not Raised by Wolves’ is VFS’s third consecutive nomination for Best Student Project at the Unity Awards.

Announcement Highlights:

  • The Unity Award is the top student prize in the video game industry.
  • Vancouver Film School is the only school to receive three consecutive nominations as well as two consecutive wins, with a potential win for ‘Not Raised by Wolves’ being the third.
  • ‘Not Raised by Wolves’ was developed in Unity by a team of 5 students and 3 collaborators over 5 months.
  • Unity Technologies is a leading ­­­­software development company in the game industry, used as a core tool in the development of many of today’s best-selling video games.

(VANCOUVER, B.C.) February 23, 2022 – Vancouver Film School is proud to announce that ‘Not Raised by Wolves’ – a final project made by VFS Game Design, Sound Design and 3D Animation students – has been nominated for Best Student Project at the 2021 Unity Awards. In ‘Not Raised by Wolves’, a single-player, third-person shooter, the player assumes the role of La Coyota – an anthropomorphic gunslinger delving into an ancient AI facility to rescue her colony’s pups.

This is the third consecutive nomination for VFS students in this category. VFS was previously nominated for ‘Afloat’ in 2020 and ‘The Cluckening’ in 2019 – both of which won the top prize.

Credited on ‘Not Raised by Wolves’ are Konrad McLeod (Project Manager), John Newton (AI Programmer/VFX/Concept Artist), Jose Karlo Hurtado Corona (Systems/Player/Audio Programmer), Luis Masiá (Environment Artist), Yurii Lobus (Hard-Surface/Character Artist), Jiaxing Shi (Sound Designer), Josh Erickson (Sound Designer), and Andrei Bardas (Animator). The game was developed in Unity over 5 months using industry-standard software including Adobe Premiere Pro, Autodesk Maya, Protools, and more.

Unity is the world’s leading platform for creating and operating interactive, real-time 3D (RT3D) content and is used in over 50% of games across mobile, PC, and console, as well as real-time film and television production.

"VFS could not be prouder of its students for earning this incredible nomination for the top student game award in the world. This is our third consecutive nomination (and hopefully our third win!) and truly shines a spotlight on our VFS Game Design, Sound Design and 3D Animation students. The nomination reflects the hard work of everyone involved in the making of this game and is a testament to the fact that our intensive Game Design program sets our students up for immediate success in the industry.”-Christopher Mitchell – Head of Game Design and Programming for Games, Web & Mobile, VFS

Vancouver Film School’s accelerated Game Design program allows its students to specialize as a Game Artist, Coder, or Level Designer in just 12 months. Recognized as a Leading Game Design School in North America by Princeton Review Journal, the program is continually updated to remain in lockstep with the industry.

‘Not Raised by Wolves’ is available to play for free via VFS Arcade – an online arcade where anyone can play more than 200 games created by VFS Game Design students.

For more information, visit https://vfs.edu/programs/game-design.

 


 

About Vancouver Film School

In 1987, Vancouver Film School introduced the world’s first true immersion film program. Today, VFS is Canada’s premier entertainment-arts centre, offering an immersive curriculum in film, animation, video game production, VR/AR development, motion and interactive design, programming, art/production foundation, and other related programs. VFS is known for providing high-quality education in accelerated timeframes. VFS alumni are consistently credited on the most successful products in the entertainment economies.

 

For more information, or to schedule interviews, please contact:

Evan Biswanger
Creative Director & Head of Marketing
Vancouver Film School
ebiswanger@vfs.com
vfs.edu

 

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